Monday, 20 January 2025

So, what's out there for Sprawl Goons? Lots.

I thought it might be helpful if I put a post together which outlines what's currently available for the Electrum Best Selling Sprawl Goons: Upgraded line. There's more than you think!

Geist Hack Games Link


Sprawl Goons: Upgraded - Cyberpunk Roleplaying
The original core rules that expanded on the one sheet game-jam version, that debuted on itch.io. Everything you need to play, if you like your dark futures lite.


Sprawl Goons: Upgraded - Booster Pack
The premier add-on that introduces specific augmentations, quirks, weapons, ammo options, armour, narcotics, software, corporations and the first look at the 36 (d66) character backgrounds.


Sprawl Goons: Upgraded - Plug-in Pack
The second supplement that adds more optional rules, detailed cyberspace consoles, weapon modifications, heavy weapons, weapon ranges, personal drones, more augmentations and how you might have got them, shardware, cybershell criticals and death, and random character aesthetics.


Sprawl Goons: Upgraded - Metal Express
The vehicle supplement, including vehicle classifications, DS numbers, vehicle add-ons and options, maneuvers, chases, vehicle combat, vehicle mounted weapons and defenses, pedestrians, collisions, critical damage and control rolls, repairs, hacking vehicles, mechanics for hire and the vehicle showroom, showcasing a variety of designs.


Sprawl Goons: Upgraded - The Flow
A cyberpunk city sandbox, including the map with 80 varied futuristic locations, plus 36 random locations. A detailed backdrop to run any urban cyberpunk campaign.


Sprawl Goons: Upgraded - Carbon Edition

This volume is a combination of the rules found within the Sprawl Goons; Upgraded rulebook, the Booster Pack, the Plug-In Pack, as well as the Metal Express and The Flow supplements, with an improved layout for easier reading, PDF with bookmarks and available as a shiny A5 hardback.


There are also a few rules updates in this edition - there's a new stat, Affinity, for those interpersonal challenges, more starting gear, Inventory is now Loadout, no Initiative, just Reaction rolls, updated Quirks, explosives defined, vehicle combat is included in the combat section, improved EMP rules, better Advancement options, more game info for narcotics and withdrawal rules, comprehensive gear price lists, plus common enemies and their Difficulty Scores. And there's a new fancy-ass character sheet.
It's the same fast-paced game, just more of it!


(Note: If you have this version in print or PDF, you DO NOT need to purchase Sprawl Goons: Upgraded - Cyberpunk Roleplaying, the Booster Pack, the Plug-in Pack, Metal Express or The Flow - these are all INCLUDED in the Carbon Edition. Also available as a PDF at itch.io and in print at Lulu.)



Sprawl Goons: Upgraded - The Flow A3 Deluxe Map Pack

A larger format map of the Flow, designed for printing, which includes a higher degree of detail, such as the subway system and stations, FPD precincts and gang turf, which can be toggled on and off in layers.
A variety of the map variants are included as jpg files, so you can print the information you need.
Requires a copy of The Flow to make use of the information in this pack.



Sprawl Goons: Upgraded - Street Stories 01: Gland Theft Metro

The first in a line of adventure outlines, which contain all you need to run an interesting and exciting episode in the city called The Flow. This outline includes the Bhin Xuyen criminal syndicate, a freaky new narcotic, wayward corporate aristocracy and crooked cops.



Sprawl Goons: Upgraded - Street Stories 02: Hot Skull

The second adventure seed, Hot Skull takes the players on a frantic manhunt across The Flow, and serves as a way to introduce them to a number of different locations across the city, in pursuit of a mnemonic courier in deep trouble. 


The above titles are all also available at itch.io.



Sprawl Goons: Upgraded - Adventure: Kickin' Dogs [Gregorius 21778]

Technically, the very first 'official' Sprawl Goons adventure! A loosely structured urban search and rescue scenario, that pits the PCs against a violent gang of detestable punks. A great introductory adventure and one which I have run myself. PWYW.

LINK



Sprawl Goons: Upgraded - Goon Tracker Sheet [Gregorius 21778]

A FREE and handy referee aid for Sprawl Goons NPCs.

LINK



Sprawl Goons: Upgraded - Stay Sharp / Use Shards [Gregorius 21778]
50 new Shard chips for use with the Savvy Jack implant, 2 alternative implants to use shardware with, and drawbacks for cheap, faulty or badly implanted shardware cybernetics.


Sprawl Goons: Upgraded - Drones You May See In The Sprawl [Gregorius 21778]
Compiled from blog articles, inspired by the Booster Pack and Remote Control and includes 11 new drones, how to hack them, what to do with a hijacked drone, legally acquired drone prices. Ideas for the referee and new toys for the PCs.


Sprawl Goons: Upgraded - 99 Items For A Turbosensei [Gregorius 21778]
A big list of (mostly) new, shiny loadout items that might be favoured by the Turbosensei character background,  first introduced in the Booster Pack and subsequently in the Carbon Edition. Also serves as a bonus gear list for the game, as well as a what do you find on the dead turbosensei NPC list.
More turbo, more sensei.


Sprawl Goons: Upgraded - Sprawl Survey: Bio Cops & Cybrids [Gregorius 21778]
Ever wondered what working for the Cognition Verification Bureau is like? What make them different to regular FPD cops? Curious as to what a cybrid is, or what make them different? Gregorius21778 and I had a deep-dive conversation about it for the blog, and this is the result (for FREE).


Sprawl Goons: Upgraded - Data Shard GRG-217-/23 [Gregorius 21778]
A compilation of articles first published on the Gregorius21778 blog, which includes Metragus - a traffic control A.I. and on how to hack it, Mole Troopers - illegal gene-spliced soldiers as NPCs, or PC template, Optional Resilience Rules, Optional Recovery Rules, a ready-to-cut-into-your-adventure scene including a cyberpsycho, a possible distraction for your PC in the form on a reinforced apartment door, SelfieBots - little drones a PC may want to abuse, Synthface Masks - an item for characters trying to evade surveillance, CorpGoon Loudout Generator - a simple set of tables for arming and equipping adversaries, Capsule Hotel Guests - a D66 table with NPC ideas, and Shitty Places to Live - a 2D6 table to find out where a fresh PC (or downtrodden NPC) might reside.


Sprawl Goons: Upgraded - Data Shard GRG-217-/24 [Gregorius 21778]
More blog articles, edited and compiled into a supplement for Sprawl Goons. This issue includes Simon the Identity Forger an NPC, the Park-n-Fly Parkade - a new location & world building, Sky Aerie Drone Carrier - a dirigible drone dock, Crowd-Funded Militant - a new PC Background Option, Failed Rec/Creator - another new PC Background Option, Outdated, Shoddy and Available - sample used vehicles, Doberborgs - cyberized guard animals, EVA-C - rescue drone class Cameron's SUV - an example armoured vehicle with a little extra, the Sagittarius - a special purpose sniper rifle, the Kumo Heishi - a new entry drone, Turbosensei Loadout Generator, Punk Loadout Generator, Biker  Loadout Generator, and Wrenchwork: Rageride - a scene to throw into any adventure.


PLUS, there's a ton of G21778's cool cyberpunk-themed supplements and articles HERE.


And HERE we talk about the FPD's Transmission Felonies cops, which I have no doubt will soon be another world-building Sprawl Survey in the near future (pun intended).

Friday, 1 November 2024

SG:U - Street Stories

Street Stories is intended to be an occasional series of short adventure seeds for your games of Sprawl Goons: Upgraded (or cyberpunk system of your choice).

Gland Theft Metro is the first in the series, ten pages detailing  a dangerous deal for an unusual narcotic, between a Vietnamese syndicate and parties unknown. And who else has the skinny on what's going on?


Hot Skull
is the second adventure framework, 14 pages taking the players on a frantic manhunt across The Flow, and serves to introduce them to a number of different factions and locations across that city.

Both titles are available on itch and DTRPG now!

More to come!

Monday, 14 October 2024

NPCs 4 U | Characters From The Flow Campaign

Here are the SG:U stats for the PCs from our recent campaign set in the Flow in 2100AD. They are presented here for you to use as either PCs or NPCs in your games of Sprawl Goons: Upgraded. It also gives you an idea of how you can chop and change the backgrounds (and the rules) to create PCs with a lot of flavour.


Benedict Wintergarden, skeezy Fluid Reality Artiste, from the London Arcology.


Travis Tanner, former Transmission Felonies cop, now a PI and hacker.


Caleb Moth, a renegade Killmorph, from the Dornier Orbital.


Emilio Torres, Combat Chauffeur, from East Largo.


Alexander Virek, gene-compromised orbital oligarch, teleoperating a modified cybrid called Chance Ingram.




Let me know in the comments if you use any of these freaks in your games, or if you just want to share one of your own memorable PCs! Happy gaming!

Sunday, 7 July 2024

Sprawl Goons: Upgraded - Talking Biocops

Following on from our discussion of Cybrids, Gregorius21778 and I have had another chat about my vision of the Sprawl Goons setting, and this time we talked about the biocops of the Cognition Verification Bureau, whose job it is to hunt and retire the very cybrids we looked at in March.

Here's the LINK

While the inspiration is obviously from the movie Blade Runner (and it's imitators), there are enough little tweaks to make them their own thing in SG:U, where they will be running around The Flow, tracking down all manner of dangerous synthetic and artificial persons brought into the world by transnationals like Clavel Industries.

And you can even play a PC with the Agent background (from page 14):

Cognition Verification Agent

You were a biocop for the Cognition Verification Bureau, hunting down and retiring illegally manufactured and modified rogue cybrids, and other dangerous synthetic intelligence, like the prohibited ATIDs smuggled in from the Zones. You worked in tandem with the cops and Homeland to bring down your prey. You were good, the very best, but you walked away when the deactivations started to feel like murders.


Once again, the interview (link above) consists of 10 questions, each adding detail to the Bureau, and the men and women of that 'thin true line'.



Let me know in the comments if there are any other aspects of the Sprawlverse you'd like to know more about.


Thanks for looking.



Artwork from the Blade Runner 2039 comicbooks.


Sunday, 5 May 2024

ALL TITLES 20% OFF

 


It's my birthday, so to celebrate, here's the Geist Hack Games Birthday Brainware Blowout,
with 20% OFF ALL TITLES until May 8th!

Go grab yourself a bargain.

20% OFF TITLES ON DTRPG

20% OFF TITLES ON ITCH.IO


 



Thursday, 25 April 2024

SG:U - The Flow Deluxe A3 Map Pack

I've been meaning to get this one released for a while now. Glad to announce it has finally gone live!

So, what do you get for your bityuan?

A set of large A3 300dpi colour map files of the city known as The Flow, the default setting from the SG:U Carbon Edition.

It includes 20 high-res jpeg images, showing 38 street gangs and their zones of influence, the subway network linking to Core Transit, locations of the beleaguered FPD precincts and the reach of the contaminated Containment Zone 9, and combinations thereof.

Also included in the pack is a high-res, print-ready PDF, so you can toggle data on and off, depending on what you need to focus on!

And its stat-free, so will work as a setting for any cyberpunk RPG. Requires the use of The Flow sourcebook, also from Geist Hack Games, but if you are rocking the Carbon Edition, you already have all the data you need to fully make use of the map pack.


And, as is my want, the map pack is available on both itch and drivethru.

LINK TO THE PACK ON ITCH     LINK TO THE PACK ON DTRPG

Thanks for looking!

 

Tuesday, 12 March 2024

Sprawl Goons:Upgraded - Talking Cybrids

Cybrid geisharoid model from Kanawa-Mendez.

The ever-excellent Sprawl Goons supporter and content creator, Gregorius21778 has posted an interview with my good self on his blog regarding Cybrids, the synthetic humanoids of the "Sprawlverse".

So, what is a Cybrid?

My inspirations were the synthetics of the Alien movies, the replicants of Blade Runner, the michikoids of The Peripheral, the hosts of West World and the androids of Hyperion, amongst others.

From the Sprawl Lexicon on page 3 of Sprawl Goons:Upgraded Carbon Edition:

Cybrid - A bioplastic synthetic, like an android or replicant.



Clavel execs observe the first printing of their latest R&D model.


And you can choose to be a cybrid player character, with the following background from page 10 of the Carbon Edition rulebook:  


Fugitive Cybrid

You’re a cybrid, a bioplastic synthetic, designed and fabricated by the Clavel corporation. You’ve endured the hardships of indentured labour in hazardous assembleries; combed toxic coastlines for reusables; repaired habitats in the cold vacuum of space. There’s an RFID shard implanted deep inside you, and your owners will undoubtedly be looking to recover their investment. What happens if they find you? What are you willing to do to remain free?


But outside of my carbon-fibre skull, that's all we knew. Until now!

In the linked interview, I answer 10 questions that define the technology, the social impact, who makes them and how to identity them (if you know how). Find out more here.

Hopefully, there will be more of these articles outlining the elements of the game-world in the future!


On the streets of the Flow, revolution is coming.